Guides · Video editing

Video editing terms and glossary

7 min read · Last updated September 1, 2026

Editing vocabulary splits into two families: creative terms describing decisions (pacing, continuity, first cut) and technical terms describing file properties (codec, bitrate, resolution). A technically valid file can still contain a weak or inaccurate edit; knowing which family a word belongs to prevents most confusion.

A to C

Aspect ratio. The proportional relationship between width and height (16:9, 9:16, 1:1); not the same as resolution. Audio waveform. The visual representation of audio over time; it shows silence, never whether the words are accurate. B-roll. Supporting footage shown alongside or instead of the main footage; support, not decoration. Bitrate. The amount of data per unit of time; bitrate alone does not determine quality. Caption. On-screen text representing spoken dialogue and sometimes relevant sounds. Clip. A single piece of video or audio in a project. Codec. The method used to encode and decode video or audio; not the same as the file container. Colour correction. Adjusting exposure, white balance and contrast toward natural balance; comes before grading. Colour grading. The creative pass shaping mood and style, after correction. Continuity. Visual, audio and editorial consistency between shots; not every visible jump is a continuity error. Cut. The point where one shot changes to another. Cutaway. A shot that temporarily leaves the main subject for a related visual.

E to L

Edit point. The exact place where clips end, begin or connect. Export. Creating a playable file from the project; the exported file gets reviewed separately from the preview. Filler word. A word or sound used while thinking (um, uh, like); spoken content, not silence. Final cut. The version that completed its required stages; final describes approval status, not a filename. First cut. The first complete version of a video that can be watched from beginning to end. Frame. One still image within a video. Frame rate. Frames per second (24, 25, 30, 60). Framing. How a subject is positioned inside the image. J-cut. The next scene's audio begins before its image. Jump cut. A cut removing time from one continuous shot. L-cut. The current audio continues after the image changes. Lower third. A graphic in the lower part of the frame carrying a name, role or organisation.

M to R

Match cut. Connecting two shots through similar movement, shape, composition or idea. Media bin. Where editing software stores and organises source files. Montage. A sequence of short shots compressing time or progress. Pacing. The rhythm and speed of information and visuals; appropriate to the message, not always fast. Post-production. Everything after recording; editing is its central part. Proxy file. A lower-resolution, editing-friendly copy of a source file. Raw footage. The original, unedited recorded material. Reframing. Changing the visible area of a shot. Rendering. Generating the frames, effects, captions and audio into a viewable result. Resolution. The pixel dimensions (1920 by 1080, 1080 by 1920); says nothing by itself about ratio or quality. Rough cut. A working version with structure but unfinished details; terminology varies between teams.

S to V

Safe zone. The area where subjects and text are less likely to be covered by platform interfaces; verify per platform. Scene. A meaningful section of a video, made of one or more clips. Sequence. One ordered arrangement of clips; one version, one timeline. Source footage. All material used to create the edit, broader than raw. Source take. One recorded attempt at a line, scene or full video. Split. Dividing one clip into two. Subtitle. Text transcribing or translating dialogue; used interchangeably with caption in daily speech, with real differences underneath. Take. One recording attempt. Talking-head video. A person speaking directly to the camera. Timeline. The workspace where video, audio and captions are arranged over time. Transition. A visible or audible method of moving between scenes. Trim. Shortening the beginning or end of a clip. Version control. Tracking revisions by version, date, review status and approval. Voice-over. Spoken audio over visuals without the speaker on screen.

The stages, side by side

First cut creates the first complete watchable structure; rough cut refines it; final cut completes and approves it. No two teams use the words identically, which is why the useful move is defining them per project; the stages guide goes deeper.

Where ReadyForm fits

A few of these terms have a concrete address in ReadyForm: the complete edit is what the pipeline renders from your takes; source take is visible per scene, alternatives included; the story is the transcript that doubles as the caption track. The vocabulary above is the industry's; the product keeps the parts you actually touch. See how the edit is made.

Frequently asked questions

What is the difference between raw footage and source footage?

Raw footage is the original unedited recording; source footage is the broader set of everything used in the edit, approved supporting media included.

What is the difference between a clip and a scene?

A clip is one piece of media; a scene is a meaningful section of the video that may contain one or several clips.

Is trimming the same as splitting?

No. Trimming shortens a clip's beginning or end; splitting divides one clip into two at a chosen point.

What is the difference between rendering and exporting?

Rendering processes the elements into a viewable result; exporting creates the delivered file, and normally includes rendering.

Are first cut and rough cut the same thing?

Not always. Teams use the terms differently; define them per project, and treat the first cut as the first complete watchable version.

What is a codec, in one sentence?

The method used to encode and decode video or audio, which determines compression, compatibility and file size; not the same as the container.

Keep reading: What is video editing? · First cut vs rough cut vs final cut · The complete video editing guide

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